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This issue includes a fan-written Warhammer Fantasy Battle campaign by Derek Gillespie featuring the return of the Nurgle hero Plaguestrangler Vilestench.
In this scenario the Chaos invaders have just made a landing on the north coast of Ulthuan. The first encounter that they have is with the hardy residents of a nearby High Elf coastal settlement. Quickly the Elves sound the alarm and prepare for battle but the forces of darkness are almost upon them...
Set up the board as shown on the map (over) and set up your forces in their respective deployment zones. The High Elves set up first and move second to represent the surprise attack of the Chaos forces. This battle lasts for five turns. The Chaos player aims to take the village by getting a unit with less than 50% casualties into it at the end of the game. If this is achieved he gains +5vp's. The High Elf player aims to stop this happening. If he does, he gains +5vp's of his own.
Select an army of up to 2000pts from the following lists:
The Chaos Army must be led by Plaguestrangler Vilestench, the Hero of Nurgle. He counts as the General of the army and has special rules as described earlier. You may select one Chaos Hero if you wish, but all other characters must be Champions allied to Nurgle. You may have one Champion per unit. You may also select a Sorcerer of up to 2nd level, who may be Nurgle.
+20pts Plague Banner
Plaguestrangler has been sent on this mission as a representative of Nurgle, accompanied by his warband of Daemons and Chaos Warriors. However, while the nature of the alliance is meant to be co-operative, Plaguestrangler knows that he must attempt to win glory for his master, at the expense of Slaanesh, whatever the cost! To protect himself from assassination, Plaguestrangler is always accompanied by a Daemonic bodyguard of Plaguebearers, and always carries the mystical Plague Banner, a potent relic of disease and death.
Weapons/Armour: Plaguestrangler is armed with a Sword and Shield, and wears Heavy Armour.
Magic Items/Chaos Rewards: Plaguestrangler always carries the Plague Banner, which is always carried by the standard bearer of the unit he accompanies. He may carry one further magic item chosen from the cards in Warhammer Magic or Warhammer Armies: Chaos as usual, but he may not buy further Chaos Rewards. Plaguestrangler has the Mark of Nurgle.
Special Rule: To protect him from assassination, Nurgle has gifted his Champion a bodyguard of Plaguebearers. At the start of the battle, Plaguestrangler receives a bodyguard of D4 Plaguebearers. These must be deployed within 6" of Plaguestrangler, and if they stray outside of 6" from him, they must return to wihin 6" of him as soon as possible. Should Plaguestrangler be killed, the Plaguebearers disappear to the realm of Chaos.
b) Chaos Warrior Warband
The army may include units selected from the following list:
c) Allied Daemons
The army may not include Greater Daemons. Lesser Daemons may be chosen as follows:
d) Magic Items and Monsters
Magic items up to a value of up to 50pts may be used. Only the following monsters are allowed.
|Warhammer Fantasy||Third Citadel Compendium; WFRP (1st ed); RoC: Slaves to Darkness; RoC: The Lost and the Damned; Beasts of Chaos|
|Man O' War||Plague Fleet|
|Mordheim||Empire in Flames|
|Warhammer 40,000||Warhammer 40,000 (1993); Codex: Chaos (1996); Codex: Chaos Space Marines (1999); Chapter Approved 2001; Codex: Chaos Space Marines (2002); Codex: Eye of Terror; Chapter Approved 2004; Imperial Armour 5; Codex: Chaos Space Marines (2007); Imperial Armour: Apocalypse (2007); Codex: Chaos Daemons (2008); Imperial Armour 6; Imperial Armour 7; Imperial Armour: Aeronautica; Codex: Chaos Space Marines (2012); Codex: Chaos Daemons (2013); Stronghold Assault; Codex: Imperial Knights (2014); Imperial Armour 13; Codex: Imperial Knights (2015); Codex: Chaos Daemons (2016); Codex: Traitor Legions; Dark Imperium; Index: Chaos; First Strike; Codex: Chaos Space Marines (2017); Plague Brethren|
|Epic||Adeptus Titanicus; Space Marine (1st ed); Codex Titanicus; Renegades; Titan Legions; Epic 40,000|
|White Dwarf||Oct 1988 (#106); Dec 1988 (#108); Jan 1989 (#109); May 1989 (#113); Jun 1989 (#114); Nov 1989 (#119); Jan 1990 (#121); Feb 1990 (#122); Apr 1990 (#124); May 1990 (#125); Dec 1990 (#132); Jan 2002 (#265)|
|Citadel Journal||Jul 1994 (#4); Mar 1995 (#8); May 1995 (#9); Dec 1995 (#12); Sep 1996 (#17); Nov 1996 (#18); Aug 1997 (#21); Apr 1998 (#25); Jun 1998 (#26); Aug 1998 (#27); Oct 1998 (#28); May 1999 (#32); Jan 2002 (#48)|
|Fantasy Flight Games|
|Dark Heresy||Shattered Hope; Dark Heresy (1st ed); Disciples of the Dark Gods; Creatures Anathema; Daemon Hunter; Dark Heresy (2nd ed); Game Master's Kit (2nd ed); Forgotten Gods; Enemies Within; Enemies Beyond|
|Rogue Trader||Rogue Trader; Citadel of Skulls; Battlefleet Koronus; Koronus Bestiary; Navis Primer; Stars of Inequity|
|Deathwatch||Mark of the Xenos; Achilus Assault; First Founding; Jericho Reach; Rising Tempest|
|Black Crusade||Black Crusade; Game Master's Kit; Hand of Corruption; Tome of Fate; Tome of Blood; Tome of Excess; Tome of Decay|
|Only War||Enemies of the Imperium|