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Codex: Chaos Daemons (2013), p62 — Melee Weapons

Weapons of Nurgle

Dripping with virulent toxins, viruses and bacteria, the rusty weapons of Nurgle are anathema to all living creatures, and even the atmosphere around them writhes and boils at their pestilence. They usually take the form of immense discoloured blades, smeared with necrotic poisons, or weighty flails with foetid, gibbering skulls hanging amongst the plague-filled censers strung from their chains.

 RangeSAPType
Balesword-User-Melee, Instant Death, Poisoned (4+), Specialist Weapon, Touch of Rust
Plague Flail-+1-Melee, Contagion, Specialist Weapon
Plaguesword-User-Melee, Poisoned (4+), Touch of Rust

Contagion: A model that suffers an unsaved Wound from this weapon must immediately pass a Toughness test or suffer an additional Wound with no armour or cover saves allowed.

Touch of Rust: Weapons with this special rule cause a glancing hit on an armour penetration roll of a 6, unless the roll would otherwise cause a penetrating hit.