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Codex: Chaos Daemons (2016), p128 — Nurgle Warlord Traits Table

D6Warlord Trait
1Blessed with Corpulence: Nurgle's blessing upon this Daemon is plain to see, for his hulking frame is hideously bloated and riddled with corruption.
Add 1 to the Wounds characteristic of your Warlord.
2Acidic Ichor: Those that pierce this Daemon's straining flesh are sprayed with sizzling bile that swiftly sears its way through armour, flesh and bone.
Each time your Warlord suffers a Wound in the Assault phase, the unit that dealt the blow suffers a single Strength 1 AP2 hit with the Poisoned (4+) special rule.
3Plaguefly Hive: This Daemon's pockmarked hide conceals a colony of Plagueflies that swarm forth to bite and bedevil those nearby.
Enemy units within 7" of your Warlord can only fire Snap Shots when targeting your Warlord and his unit.
4Virulent Touch: So saturated with noxious poisons and toxins is this Daemon that should its concoction of diseases enter the bloodstream of a mortal, the result is as gruesome as it is deadly.
If a model suffers any unsaved Wounds from your Warlord in the Assault phase, it must pass a Toughness test at the end of the phase or suffer 1 additional Wound. Armour or cover saves cannot be taken against this Wound.
5Impenetrable Hide: Beneath this Daemon's hide are layers of rotting blubber, a dense mass that must be dug through to reach the vitals buried beneath.
Your Warlord has the Feel No Pain special rule. If your Warlord already has the Feel No Pain rule, he instead adds 1 to his Feel No Pain rolls.
6Miasma of Pestilence: Those who venture too close to this Daemon's diseased presence find their injuries blackening in seconds, their flesh swiftly turning to rot.
Enemy units within 7" of your Warlord that suffer any unsaved Wounds during the Shooting or Assault phase suffer D6 additional Strength 1 hits with the Poisoned (5+) special rule at the end of that phase. Armour or cover saves cannot be taken against Wounds suffered in this manner.