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Even the most battle hardened of the Ordo Malleus dread this foul daemon more than any other. It is the very image of the Plague God Nurgle himself - huge, green-skinned and bloated with corruption. From open sores and swelling boils, pus and slime dribble over the daemon's leprous skin. Decaying inner organs protrude from rents in rancid flesh. From its gaping maw trickles a bubbling stream of vomit mixed with blood, magoots, and other foulness.
Troop Type | M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|---|
Great Unclean One | 4 | 7 | 7 | 7 | 8 | 10 | 4 | 7 | 10 |
All the special rules for daemons apply as described earlier. In particular, note that the Great Unclean One has a daemonic aura which gives it a saving throw of 4+.
Terror
The Great Unclean One is the most foul of all daemons, its horrific bloated appearance is an offence to the world. Those who witness it rarely survive with their reason intact. The psychology rules for terror apply as described in the Warhammer 40,000 rulebook. Remember that creatures which cause terror automatically cause fear as well.
Stream of Corruption
The Great Unclean One can unleash a stream of steaming vomit over its enemies. This is worked out during the shooting phase. Use the teardrop-shaped Flamer template to represent the attack and calculate casualties exactly as you would for an attack from a template weapon. The stream of vomit inflicts a S7 attack on targets it hits. This attack has a -2 save modifier and inflicts 1 wound. A Great Unclean One may use its Stream of Corruption even when it is in hand-to-hand combat.
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