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Dark Heresy (1st ed, 2008), p354 — Plaguebearers

Bloated and malformed, clutching rusted butcher blades and glaring out with a single milky-white eye, these foulest of Daemons are walking incubators of the most terrible diseases and excrescence, serving Nurgle, Chaos power of decay and contagion.

Plaguebearers Profile

Movement: 3/6/9/18

Wounds: 20

Skills: Awareness (Per), Psyniscience (Per), Speak Language (any one) (Int).

Talents: None.

Traits: Daemonic (TB 10), Dark Sight, Daemonic Presence, Fear 3, From Beyond, Infected Wounds, Natural Weapon (Teeth or Claws), Vomit¥, Warp Instability.

Daemonic Presence: All creatures within 20 metres take a -10 penalty to Willpower Tests.

Infected Wounds: Any injuries inflicted by a Plaguebearer automatically become infected.

¥Vomit: As a Half Action, a Plaguebearer can vomit on any adjacent victim. It must succeed on a Ballistic Skill Test to hit its foe. The target may Dodge the spew but may not Parry it. On a successful hit, the vomit deals 1d10+5 Damage. In lieu of Critical Damage, the vomit deals 3d10 points of Toughness Damage to the victim's Toughness Characteristic.

Weapons: Claws and teeth (1d10+3 R; Primitive, Tearing) or sword (1d10+3 R, Pen 2, Balanced, Toxic (1d10)).

Threat Rating: Malleus Minoris.