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Codex: Chaos Daemons (2008), p38 — Beasts of Nurgle: Slithering Vessels of Contagion

The Beasts of Nurgle are the embodiment of their creator's boundless enthusiasm and revel in the joy of decy. Leaving a foul trail of abominable slime behind them, they slither excitedly across the battlefield, eager to lavish affection on others and receive their loving attention in return. They often accompany the Plaguebearers, gurgling mirthfully as they bounce back and forth to attract the attention of Father Nurgle's favourite sons, hoping for a pat on the back or a rub of the belly. The Beasts of Nurgle are incarnations of the Plague Lord's own bountiful excitement, in turn a manifestation of all mortals' desire for energetic life, social interaction affection and fertile endeavour.

This terrifying enthusiasm is made all the more nightmarish by the Beast of Nurgle's appearance. They are gigantic, slug-like creatures propelled forward with undulating ripples and clawed flippers. They have wide maws lined with rows of needle-like teeth, and bulging, excited eyes that drip with filthy lacrimation. Fronds of writhing tentacles sprout from their blob-like heads and along their back. Each is a waving tube of foulness that expels clouds of vomit-inducing gasses, clouds of flies and squirts of sour fluids that can seep through any armour and digest the tissues underneath.

It is these poisonous tentacles that a Beast of Nurgle wraps so affectionately around a newly-found playmate. Lavising slobbery, deadly kisses from these waving members, the beast overwhelms its target with its great bulk and with its paralysing ichor and poisonous fumes. Soon the victim succumbs to this deadly assault and falls silent and still, quickly decaying under the influence of Nurgle's poxes. The Beast of Nurgle, disappointed by its new friend's lack of spirit, will quickly grow bored of its game and will leap onwards, searching for a new subject upon which to lavish its lethal devotion.

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Beast304522D6105+

Unit Type:
Infantry.
Special Rules:
Daemon, Slow & Purposeful, Feel No Pain.

Random Poisoned Attacks. In close combat each Beast has D6 Attacks - roll every time they are about to attack. These attacks are poisoned (wounding on 4+, as described in the Warhammer 40,000 rulebook).