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Codex: Chaos Daemons (2008), p42 — Nurglings: Mites of Father Nurgle

The innards of a Great Unclean One are best left as imponderables by mortals, for such twisting gastric caverns and voluminous guts are not a place one wishes to consider for too long. It is in these dark, chruning depths that the Nurglings are born. Starting as small blobs of indescribably foul matter, Nurglings are nourished by the pulsating juices of a Great Unclean One's inner organs, growing into small facsimiles of Nurgle himself. Once a Nurgling has matured, the peristaltic heavings of a Great Unclean One's internal processes will eventually deposit the Nurgling through some orifice or tear in the flesh, plopping them into existence as spiteful, rotund imps.

For most of their existence, Nurglings will congregate around the grand Daemon that birthed them. They clamber across his bulk seeking comfortable pools of liquids and warm spots under the folds of rolling flesh, constantly bickering in petty territorial war. Eager for the attention of their master, the Nurglings sit on the shoulders of the Great Unclean One and chatter to him incessantly, hoping for a fatherly pat or belch of appreciation. Other times they will scurry around the Greater Daemon making gifts of small trinkets they find; dead animals, rotting bones, particularly splendid fungi and other such presents as they think will please their master. Such a life is not without its risks, for in an absent-minded moment a Great Unclean One will sit or tread upon his tiny charges, or gulp down one or two as delicate sweetmeats.

When the Great Unclean One fights, the Nurglings leave their master and swarm forwards as a living carpet of malevolent pettiness. Possessed of pointed teeth and sharp claws, the Nurglings swallow up their enemies with a mound of biting, scratching bodies. Such small wounds as are inflicted by these tiny creatures would be inconsequential were it not for the lively toxins and diseases from which the Nurglings are made, which quickly infect and mortify even the slightest injury.

Sometimes a particularly well-favoured Herald of Nurgle is gifted a palanquin upon which to be carried. Sitting upon rotted boards atop a carpet of Nurglings, the Herald can look down upon all of the other Plaguebearers - figuratively as well as literally. The Nurglings are very protective of their passenger and will launch themselves at foes who threaten their charge, gurgling angrily, teeth and claws bared.

Perhaps of all Daemons, it is the Nurglings that most vex the Plaguebearers. Driven by the instinct to record and codify, Plaguebearers find the capricious, mischevious nature of the Nurglings impossible to fathom. While the Great Unclean Ones look upon their pestilent children with affection, the sombre Plaguebearers view them as a constant distraction.


Unit Type:
Special Rules:
Daemon, Swarm.

Note: Nurglings can also carry the Palanquin of a Herald of Nurgle (as explained in the 'Daemonic Steeds' rules on page 76).