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A creature which is visited by too many gifts of the Dark Gods eventually succumbs to madness and mutation and becomes a Spawn of Chaos. Amongst the inhuman Beastmen, the line between heavy mutation and spawnhood is a fine one, and most warherds accept these bloated, writhing creatures into their ranks. The fate of a Spawn is to die, either on the field of battle by axe or sword, torn apart in the wilds by even more savage creatures, or literally ripped asunder by the Chaos energy that continues to course through its twisted body.
Some Spawn of Chaos are even more remarkable, possessing particular traits of the gods. The Beasts of Nurgle drip with slime that burns the ground, their lashing tentacles and rasping tongues infecting their foes with a single caress.
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