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The following Traits are for Nurglesque Daemon Engines.
Surrounding the engine is a visible and tangible aura made of maggot-flies, poisonous wasps, and corpse locusts.
Ranged Attacks against this Daemon Engine suffer a -10 penalty. This is a Daemonic Shield.
Armoured panels fall away to reveal the constantly regenerating toxic mess within the Daemon Engine's shell.
The value of the Daemon Engine's Size Trait increases by 1 (to a maximum of 10) and it gains the Regeneration (1d10) Trait.
The Flesh Cage launches sticky knots of decaying bodies fused together with noxious sludge. However, its true terror comes from the victims it leaves alive, stuck in the mass of atrophied limbs.
The Daemon Engine gains a weapon with the profile: (Heavy; 100m; S/-/-; 1d10+7 X; Pen 2; Blast (5), Inaccurate, Snare (4), Toxic (2)). Any character hit by the Flesh Cage must immediately make a Fear Test against a Fear Rating of 3.
This Daemon Engine's "face" is bloated or skeletal, scabrous or raw, and whatever the specifics, utterly horrifying. To all who behold it, this Daemon Engine is a grim reminder of the fate of all things that draw breath.
Increase the value of this Daemon Engine's Fear Trait by +1.
Mists of putrescence surround and follow the engine in its wake, causing slow death to those who inhale the fumes.
Any living creature not protected by an environmental seal that begins its Turn within 15 metres of the Daemon Engine must make a Hard (-20) Toughness Test or suffer 1d5 Toughness Damage.
The Daemon Engine's mouth opens to reveal a gaping pit of nothingness. A moment later, anything unfastened races towards the Daemon Engine, vanishing into the darkened maw.
The Daemon Engine gains a weapon with the profile: (Heavy; 10m; S/-/-; 1d10 E; Pen 0; Spray). Any creature with a Size Trait with a value lower than that of the Daemon Engine that is struck by this weapon must make an Ordinary (+10) Strength Test or be pulled a number of metres equal to its Degrees of Failure on the Test toward the entropic abyss yawning open before it. If a creature is pulled into the void, it is slain instantly (Heretics can cheat death using Infamy in the usual way). Any unsecured objects in range with a Size Trait with a value lower than that of the Daemon Engine are sucked into its maw as well, vanishing forever.
The engine is capable of harnessing the power of the Warp into a short but potent blast that astronomically accelerates the rate of entropy in anything it touches.
The Daemon Engine gains a weapon with the profile: (Heavy; 80m; S/-/-; 2d10+8 E; Pen 8; Decay (7), Recharge).
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