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The Champion benefits greatly from his patron god's benevolent protection. He has a fixed save of 4+ against all psychic powers and warp-based attacks, such a Vortex Grenades, Wraithcannon, Shokk AttAck Guns, and the like. Note that this save does not nullify the power or attack, but only protects him. Move him to the edge of any templates if he saves against them. The Champion may also add +1 to his die roll if subject to Daemonic Attacks, representing his patron's protective gaze.
Champions of Nurgle Only
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