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The Carnival Master uses the rituals of Nurgle to pervert and corrupt nature, inflicting hideous diseases for which there are no known cures. Roll a D6.
|1||Daemonic Vigour: The Master imbues his Daemonic minions with supernatural power.|
Any Plague Bearers or Nurglings within 8" of the Master increase their Daemonic Aura save from 5+ to 4+ until the beginning of their next turn.
|2||Buboes: The Master bestows the gift of pus-filled buboes upon his enemies.|
This spell has a range of 8" and affects a single enemy warrior. The warrior must pass a Toughness test or lose a Wound. No Armour saves are allowed.
|3||Stench of Nurgle: The Master spews forth a foul, stinking mist that chokes his foes.|
This spell has a range of 6" and affects all living creatures - friend or foe. Each enemy warrior in range must pass a Toughness test or lose an Attack until their next turn.
|4||Pestilence: The Master inflicts horrible diseases upon the unbelievers.|
All enemy models within 12" of the Master suffer a Strength 3 hit. No Armour saves are allowed.
|5||Scabrous Hide: The Master's skin becomes tough and leathery like that of his patron god.|
The Master has an armour save of 2+ which replaces any normal Armour save. The Scabrous Hide lasts until the beginning of his next Shooting phase.
|6||Nurgle's Rot: The Master bestows the blessing of the Plague God upon his foe.|
All enemy models in base contact with the Master must immediately test against their Toughness or contract Nurgle's Rot (see Nurgle's Rot opposite).
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