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Dark Heresy (1st ed)

The Warhammer 40,000 RPG Dark Heresy was first published by Black Industries, shortly before that Games Workshop imprint was closed (despite the huge success of Dark Heresy). It was subsequently licensed to Fantasy Flight Games who extensively developed the game and added further spin-off lines.

For a detailed inspection of the background watermark images that appear on the pages of the Dark Heresy core ruelbook and its supplements, see this article on Dark Heresy background images.

For a detailed overview of the entire RPG, see: The Awesome Dark Heresy: A Complete Review (which I wrote on RPG Geek).

Nurgle's Symbol

p240 — Nurgle

The Lord of Pestilence, the Great Corruptor, the Master of Plague, the Fly Lord

Nurgle is the Chaos god of decay, disease and entropy. Spreader of disease and Father of Decay, Grandfather Nurgle gathers all in his rotting embrace. His leprous kisses swell in the fullness of time, to glorious pus-flowers, the marks of his favoured children. His laughter echoes across the blasted battlefields of the Imperium with only the bloated corpses of the dead to hear it.

p241 — Signs of the Dark Gods

KhorneTzeentchSlaaneshNurgle
ColourRed, BrassBlue, YellowPurple, GoldGreen, Rust
NumberEightNineSixSeven
AnimalHoundBirdSerpentFly
SphereWarChangeExcessDecay
SymbolsAxes
Skulls
Blood
Chalice
Eye
Lightning
Symbols of Vitality
Symbols of Fertility
Hermaphrodites
Maggots
Insects
Rusting Metal
NamesBlood God
Brass Lord
Skull Lord
Change of Way
Great Conspirator
Architect of Fate
Despoiler
Serpent
Prince of Pleasure
Fly Lord
Great Corruptor
Lord of Pestilence
God of OppositionSlaaneshNurgleKhorneTzeentch
EmotionsHate, RageIntrigue, DeceitDesire, AvariceMirthful Fatalism
Major DaemonsBloodthirster
Bloodletter
Flesh Hound
Lord of Change
Horror
Flamer
Keeper of Secrets
Daemonette
Fiend
Great Unclean One
Plaguebearer
Nurgling

p354 — Plaguebearers

Bloated and malformed, clutching rusted butcher blades and glaring out with a single milky-white eye, these foulest of Daemons are walking incubators of the most terrible diseases and excrescence, serving Nurgle, Chaos power of decay and contagion.

Plaguebearers Profile
WSBSSTAgIntPerWPFel
352535503030454010

Movement: 3/6/9/18

Wounds: 20

Skills: Awareness (Per), Psyniscience (Per), Speak Language (any one) (Int).

Talents: None.

Traits: Daemonic (TB 10), Dark Sight, Daemonic Presence, Fear 3, From Beyond, Infected Wounds, Natural Weapon (Teeth or Claws), Vomit¥, Warp Instability.

Daemonic Presence: All creatures within 20 metres take a -10 penalty to Willpower Tests.

Infected Wounds: Any injuries inflicted by a Plaguebearer automatically become infected.

¥Vomit: As a Half Action, a Plaguebearer can vomit on any adjacent victim. It must succeed on a Ballistic Skill Test to hit its foe. The target may Dodge the spew but may not Parry it. On a successful hit, the vomit deals 1d10+5 Damage. In lieu of Critical Damage, the vomit deals 3d10 points of Toughness Damage to the victim's Toughness Characteristic.

Weapons: Claws and teeth (1d10+3 R; Primitive, Tearing) or sword (1d10+3 R, Pen 2, Balanced, Toxic (1d10)).

Threat Rating: Malleus Minoris.