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Where there's Chaos, there're Greater Daemons. These behemoths of the Blood Bowl pitch have a number of special rules. All Greater Daemons, with the exception of the Bloodthirster, have a Daemonic Aura instead of normal armour, and this follows all of the rules on the previous page. In addition, no Chaos team can ever have more than one Greater Daemon. The Greater Daemon they are allowed depends on their patron Chaos god. Teams that follow Khorne can have a Bloodthirster, Slaanesh teams can have a Keeper of Secrets, a Lord of Chnage plays for Tzeentch teams while the followers of Nurgle can have a Great Unclean One taking up the room at the back of the team coach.
Chaos daemons are bound to this world rather loosely. There is a chance that they will lose control of their mortal forms and temporarily return to the realms of Chaos. To represent this, a Greater Daemon has a Penalty Roll, just like a Dwarf Deathroller or a Goblin Chainsaw. The rules for Penalty Rolls are given in the Blood Bowl handbook.
Greater daemons are tougher than other daemons, and therefore they are only banished to the warp if they are Seriously Injured or Killed. If they are Badly Hurt they simply miss the rest of the game as usual.
The huge bulk of a Great Unclean One is always a popular sight with the fans. As it spews gouts of putrid foulness at the opposition, the fans cheer and clap, pointing out patricularly virulent boils and blisters that erupt on the opposition.
A Great Unclean One can use a special Stream of Corruption attack instead of making a Block (this means it can move and use this attack if you declare a Blitz action). To resolve this use the teardrop-shaped template. Place the narrow end touching the Great Unclean One, the other end pointing towards the enemy. Any player (on either team) half or more under the template must make an immediate Dodge roll using these modifiers. If this is failed the player is knocked over and may be injured as normal:
The player does not actually move, he just tries to duck under the gout of filth blasting towards him.
|0-2||Plague Bearer||120,000||6||4||3||7*||Abilities: Foul Appearance, Horns|
Re-Roll counter: 70,000 gold pieces each.
* Daemons have a Daemonic Aura.
Skills: Foul Appearance, Multiple Block, Pile On, Stand Firm, Thick Skull
Teams: Chaos - Nurgle
Special: Stream of Corruption
Price: 230,000 Gold Pieces
|Warhammer Fantasy||Third Citadel Compendium; WFRP (1st ed); RoC: Slaves to Darkness; RoC: The Lost and the Damned; Beasts of Chaos; Blightwar; Malign Portents website|
|Man O' War||Plague Fleet|
|Mordheim||Empire in Flames|
|Warhammer 40,000||Warhammer 40,000 (1993); Codex: Chaos (1996); Codex: Chaos Space Marines (1999); Chapter Approved 2001; Codex: Chaos Space Marines (2002); Codex: Eye of Terror; Chapter Approved 2004; Imperial Armour 5; Codex: Chaos Space Marines (2007); Imperial Armour: Apocalypse (2007); Codex: Chaos Daemons (2008); Imperial Armour 6; Imperial Armour 7; Imperial Armour: Aeronautica; Codex: Chaos Space Marines (2012); Codex: Chaos Daemons (2013); Stronghold Assault; Codex: Imperial Knights (2014); Imperial Armour 13; Codex: Imperial Knights (2015); Codex: Chaos Daemons (2016); Codex: Traitor Legions; Warhammer 40,000 (2017); Dark Imperium; Index: Chaos; First Strike; Codex: Space Marines (2017); Codex: Chaos Space Marines (2017); Codex: Grey Knights (2017); Plague Brethren; Codex: Adeptus Mechanicus (2017); Codex: Chaos Daemons (2018)|
|Epic||Adeptus Titanicus; Space Marine (1st ed); Codex Titanicus; Renegades; Titan Legions; Epic 40,000|
|White Dwarf||Oct 1988 (#106); Dec 1988 (#108); Jan 1989 (#109); May 1989 (#113); Jun 1989 (#114); Nov 1989 (#119); Jan 1990 (#121); Feb 1990 (#122); Apr 1990 (#124); May 1990 (#125); Dec 1990 (#132); Jan 2002 (#265)|
|Citadel Journal||Jul 1994 (#4); Mar 1995 (#8); May 1995 (#9); Dec 1995 (#12); Sep 1996 (#17); Nov 1996 (#18); Aug 1997 (#21); Apr 1998 (#25); Jun 1998 (#26); Aug 1998 (#27); Oct 1998 (#28); May 1999 (#32); Jan 2002 (#48)|
|Battlefleet Gothic Magazine||Nov 2002 (#12); Aug 2003 (#16)|
|Black Library Novels|
|Warhammer 40,000||Ravenor Returned|
|Fantasy Flight Games|
|Dark Heresy||Shattered Hope; Dark Heresy (1st ed); Disciples of the Dark Gods; Creatures Anathema; Radical's Handbook; Daemon Hunter; Dark Heresy (2nd ed); Game Master's Kit (2nd ed); Forgotten Gods; Enemies Within; Enemies Beyond|
|Rogue Trader||Rogue Trader; Citadel of Skulls; Battlefleet Koronus; Koronus Bestiary; Navis Primer; Stars of Inequity|
|Deathwatch||Mark of the Xenos; Achilus Assault; First Founding; Jericho Reach; Rising Tempest|
|Black Crusade||Black Crusade; Game Master's Kit; Hand of Corruption; Tome of Fate; Tome of Blood; Tome of Excess; Tome of Decay|
|Only War||Enemies of the Imperium|