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In the Warhammer 40,000 setting, Abcellyoth is a Herald of Nurgle, appearing in Fantasy Flight Games' Black Crusade role-playing game.
Abcellyoth resides on the planet of Mire. For more information about this place, see the Death Priests of Mire.
The Daemons of Mire do not entirely disperse when they are destroyed and fragments of their being suffuse the planet's soil. Shortly after the dead world's emergence from the Warp, thousands of Daemons that materialised within the many caverns beneath the surface were crushed to death as the mud-caves resealed themselves in torrential washes of dirt during the Long Rain. These disparate expressions of Nurgle's power congealed, coalescing into Abcellyoth, a true Herald of Nurgle. This collection of Warp-spawned entities has been said to turn into a tempest of vermin that descends onto settlements of Mirens bereft of their Priornite, consuming everything but the slate rock upon which their primitive mud-houses and tents once stood.
A scion of disease, this monstrous mass of vermin floats across the battlefield, sewing infection on the forces of enemies and allies alike. They wander the mud flats of Mire, doggedly pursuing anyone unlucky enough to cross their paths without a Priornite to assuage the eldritch consciousness. Even the ravenous Mirens choose not to eat a corpse left by Abcellyoth, leaving what little flesh remains to rot away, or else burning it upon a great pyre, before the ash carries more contagion onto the wind.
Total TB: 12
Skills: Awareness (Per) +10, Dodge (Ag) +10, Psyniscience (Per) +10, Scholastic Lore (Numerology) (Int), Speak Language (Miren) (Int).
Talents: Crippling Strike, Swift Attack.
Traits: Daemonic (6), Dark-sight, Fear 4, From Beyond, Natural Weapons, Sickly Influence†, Toxic (4), Unnatural Toughness (2), Unnatural Strength (2), Warp Instability.
Weapons: Claws and Teeth (1d10+7 R; Pen 5; Tearing, Toxic ), Daemonic Vomit (Pistol; 77m; 2d10+5 I; Pen 4; Toxic ).
Daemonic Presence: All enemies within 20 metres of Abcellyoth suffer a -20 penalty to Willpower Tests.
Cloud of Flies: Abcellyoth is composed, of and constantly surrounded by, thick clouds of insects. These noxious vermin provide the Daemon with 7 Armour Points of Cover (which fully regenerate at the beginning of each of its Turns). Abcellyoth can see clearly through this barrier and suffers no penalties from the Cloud of Flies.
Nurgle's Rot: A Herald of Nurgle may call upon the Great Corruptor as a Half Action, manifesting this power as though he was a psyker. As a Daemon, a Herald of Nurgle never rolls on the Perils of the Warp but lacking mortal psyker abilities, it always manifests this ability as a Psy Rating 3 effect that requires a roll on the Table 6-2: Psychic Phenomena (see page 210 of the Black Crusade Core Rulebook). The Herald of Nurgle itself, however, is never subject to any negative effects from such rolls. When activated, this power nullifies the Cloud of Flies ability for one Turn as the vermin all swarm Abcellyoth's target to dispense the Plague Lord's horrid "blessings".
†Sickly Influence: Any creature that is struck by Abcellyoth's Vomit, Nurgle's Rot, or melee attacks must make a Difficult (-10) Toughness Test or suffer a -20 penalty to all Tests to attack Abcellyoth until the end of its next Turn.
|Creatures||Beasts of Nurgle; Blight Drones; Foetid Bloat-drones; Great Unclean Ones; Hooktors; Lords of Contagion; Mabrothrax; Malignant Plaguecasters; Noxious Blightbringers; Nurglings; Pestigor; Plaguebearers; Plaguebulls; Plague Hulks; Plague Ogryns; Plague Toads; Plague Towers; Plague Zombies; Poxwalkers; Rot Flies|
|Characters||Abcellyoth; Aynthrexes; Bilerot Vomitflesh; Lothar Bubonicus; Bubonis; Vorxec Calvarius; The Carrier; The Entomancer; Epidemius; Ferrue Fayne; Tormus Fayne; Foulspawn; Nathaniel Garro; Ghulroth; Goresqualor; Gulgoth; Jibberjaw; Ku'gath; Mamon; Adrius Meinloka; Mephidast; Mortarion; Mortius; Necrosius; Nurgle; Pestilaan; Putricifex; Scabeiathrax; Achkovas Spengh; The Thanator; Typhus; Ussax; Plaguestrangler Vilestench; Jonas Whitespore; Ystareth|
|Groups||Apostles of Contagion; Blessed Flesh; Bringers of Decay; Callers of Sorrow; Carnival of Chaos; The Cleaved; Company of Misery; Death Guard; Deathmongers; Death Priests; The Grey Death; Inevitable Order; Legio Mortis; Legion of Festering Death; Lords of Decay; Mournful Song; Nurgle's Rotters; Pox Tribes; The Purge; The Reborn; The Scourge; Sorcerer-Kings; The Tainted; Tainted Sons; Vile Savants|
|Things||An'garrach; Balesword; Blight Grenade; Bloodrot Rounds; Bone Maul; Corruption; Cursed Carillon; Death Head; Dolorous Knell; Doomsday Bell; Epidemia; Father of Blades; Foulswarm Grenade; Gem of Nurgle; Horn of Nurgle's Rot; Icon of Despair; Icon of Seeping Decay; Manreaper; Palanquin; Pandemic Staff; Pestilaan Light Cruiser; Pestilent Flail; Plague Banner; Plaguebringer; Plague Cauldron; Plague Chalice; Plague Claw; Plague Flail; Plague Knife; Plague Sceptre; Plague Skull of Glothila; Plaguesword; Poxwalker Hive; Puscleaver; Rot Giver; Scab; Scourge Shells; Staff of Nurgle; TP-III; Undead Heart; War Altar|