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Epic 40,000

Epic 40,000 is the 3rd edition of the Epic-scale wargame. The boxed set includes three separate books: the Rule Book, the Armies Book, and the Battles Book. All the test below comes from the Armies Book.

p81 — Daemon Engines

The Daemon Engines of Nurgle, known fondly as Contagions by the god's worshippers, are even cruder, bearing huge catapults which sling noxious volleys of plague-encrusted offal at the foe.

p86 — Nurgle Plague Tower

The massive mortars of the Nurgle Plague Tower blast the foe apart as its ramshackle frame trundles across the battlefield, crushing everything in its path. Inside its protective walls, the demented followers of Nurgle howl their praises to the Lord of Plagues before launching their purulent charge.

SpeedArmourPower FieldsDamage CapacityAssaultTransport

Weapon Table
WeaponsFire ArcRangeFirepowerNotes
Weapon BatteryFront45cm6-
Mega-CannonFront60cm(1)Place Barrage template and roll to hit all units underneath it. Ignore any cover benefits for the target. Each attack places a Blast masrker on the target detachment.
Plague MortarFront30-90cmBarrageFirepower=1 in firefights.

Critical Damage Table
2D6 RollResultDamageNotes
2Wheel Locked+0 PointsThe Plague Tower is immobilised for the rest of the turn.
3Hull Ruptured+0 PointsD6 randomly determined units being transported take a hit.
4Plague Mortar Damaged+1 PointThe weapon may not be fired until repaired.
5Weapon Battery Damaged+1 PointThe weapon may not be fired until repaired.
6Mega-Cannon Damaged+2 PointsThe weapon may not be fired until repaired.
7Fire+2 PointsThe Plague Tower moves at half speed and suffers an additional point of damage at the end of each rally phase until the fire is put out by being repaired.
8Engine Damaged+3 PointsThe Plague Tower is immobilised until the damage is repaired.
9Axle Snapped+4 PointsHalve the war engine's Firepower if it moves in the same turn as it fires (roll a 4+ to lock-on with the Mega-Cannon). It may no longer move in the assault phase. This damage cannot be repaired.
10Raging Fires+5 PointsD6 fires break out (See Fire above).
11Tower Collapse+6 PointsThe Plague Tower is permanently immobilised and D6 randomly transported units take a hit. Survivors must dismount next turn.
12Catastrophic DamageSee table below.

Catastrophic Damage Table
1D6 RollDamageNotes
1-2Internal ExplosionWreckedA series of internal explosions destroys the Plague Tower.
3-4InfernoBurningThe Plague Tower is engulfed in flames, killing the crew. No unit may approach within 5cm due to the heat. Roll again on this table at the end of the next turn, and apply the result rolled, counting a 3 as Internal Explosions and 4 as Magazine Explosions.
5Magazine ExplosionDestroyedThe Plague Tower's magazine explodes, killing the crew and belching corrosive, noxious gases into the air. Roll a D6 to hit any units within 5cm.
6Massive ExplosionDestroyedThe Plague Tower is destroyed in a massive explosion. Any unit in base contact takes D6 automatic hits. Roll a D6 to hit any unit within 3D6cm.

Page 33 of the Battles Book shows a painted example of a Chaos Contagion of Nurgle, and then page 39 of the same book has a painted example of a Chaos Plague Tower.

The following image of Mortarion as a Daemon Prince appears in the Battles book (page 95):